Core
Abstract Environment
Abstract_Env
Abstract_Env (state:object)
Abstract environment from which other environments can de derived.
RLGL
A description
RLGL
RLGL (state=0, transition_matrix=None)
Abstract environment from which other environments can de derived.
A minimal example
Invader Game
Add a description
Invader_Game_Env
Invader_Game_Env (state=None, transition_matrix=None)
Abstract environment from which other environments can de derived.
Grid World Environment
Grid world is a navigation task in a 2D environment configurated as a grid, with obstacles. The goal is for the agent to reach a target at a certain position, which entails the agent exploring enough and remembering some of its past actions. Observations consist of the agent’s coordinates and actions of the set of allowed displacements in the grid.
Grid_World_Env
Grid_World_Env (dimensions=(10, 10), N_obstacles=10, obstacle_locations=None, reward_location=None, state=None)
Abstract environment from which other environments can de derived.